On Final Presentation

When I used CATTt and Design Thinking Framework for the new project, I changed almost everything except the concept of addressing gender inequality. I changed my theory from a feminist film theory to sociological one, limited my audience to a more specific group, changed my medium to an interactive one. However I lacked the practice and background information to create that project. So I went back to where I started and thought about what I know and how can I analyze or critique that.

At that point I decided to start from myself. After all self is the first step to start a change. So when I thought about it, I remembered my own struggle and dilemma with the gender roles that I expect me and the opposite side to fulfill. Although they were not the main forces that causes sexual violence, they were part of it.

I started making a list, “My List of Gender Roles”. I realized that although I believed in gender equality my expectations were on the opposite side. I expected a man to be stronger and wiser than me. To get it out there for other people to think about it too, I decided making GIFs , a medium that is easy to spread and fun at the same time. Sometimes the fun element triggers more than a deductive medium. I wanted to use it as an opportunity.

After this project what I have to decide is to which way I will take. Do I want to go deeper to the more serious, harmful part of gender inequality and sexual violence or do I want to continue from the starting point of this project, dealing with the daily problems of our lives which on the surface does not seem like serious problems but they cultivate the patriarchy one way or another. I guess the semester break is a good opportunity to think about it!

Link to the project: https://www.behance.net/gallery/45805223/My-List-of-Gender-Roles

 

Reflection on Crochet

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Free-form crochet and invention. I initially didn’t put these two concepts together, and instead only focused on designing a structural process to generate something that looked organic. I had researched a few free-form crocheters and analyzed their work to see what elements were the most used in free-form work. This initial focus was helpful for me since it introduced me to the world of free-form crochet, a world I had never entered, and gave me the foundation necessary to expand the project.

This semester I changed my focus to be on inventing within a structure. I focused on the questions of how to communicate the grammar to other crocheters and how they could use it to design their own patterns and invent their own free-form pieces. The initial focus of making something organic from a computational structure kept creeping in as I sought to test out those questions; it led me to looking at artificial intelligence and how we design computers to imitate us humans.

Now, with some research frameworks and few rough tests under my belt, I can keep refining my grammar and interacting with more crocheters. I’ll see how they design their patterns and how they approach free-form crochet. I’ll probably change the grammar a bit to fit it into their creative process. Maybe I’ll even develop a free-form crochet machine. Either way, I’ll continue using workshops and other interactions to understand how invention in design happens.

Final Presentation Reflection

The initial proposal sought to explore how user research could improve the service experience and increase usage, but this didn’t go far enough. What I found throughout the process of applying CATTt and the Design Thinking Framework was that it would be helpful (and even necessary) to explore Austin’s unique capacity for sustaining this type of service. This is a question that the city would need an answer even before the service could be implemented.

Given these constraints, I came up with a modified objective for the new proposal.

New Objective

“This research proposal seeks to understand Austin’s capacity for embracing and sustaining a commuter-based carpooling service supported by local financial incentives.”

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The goal of understanding Austin’s capacity for embracing this type of service before it was implemented would be to understand whether it was the “right” service to offer in the first place. That is, without the necessary users and interest in the service, did it have any chance of survival or, as might be the case, did the city require a custom solution that catered to it’s unique population and needs?

New Design Thinking Framework

Ajinkya phase 2

 

Image of the world

I envision a product that breaks away from people’s conventional notion of just reading time and rather helps them connect & understand it.

I believe that creativity and innovation lies in looking at something from a different perspective. To address our current global issues, we need to step back & relook at the problems in an unconventional way, validate them from different lenses

This project is about helping people understand the importance of time. In the rapidly developing world around us, it is an entity that is not controlled by us. If we look at time from biological lens, we realise that important it is for people to connect and align their body clocks with natural time to lead a healthy and sustainable life.

 

Objective

The objective of the project is help people connect with their body clock. The project address the issue about body’s “biological clock” or circadian rhythm and how it gets affected by Sunlight. Sunlight is the primary source of energy for our planet, without which nothing would exist, it is the governing power which keeps our systems in check. The light helps our body realise whether it is time to rest or eat or work. But most of the people work in closed offices with white light where they lose the perception of natural time and it may have adverse effects on their health.

 

Opportunities & Challenges

Challenge here is how do we help address this simple yet crucial issue with an effective yet simple feasible design solution. People do not choose to work in an atmosphere where they are deprived of natural light. There are multiple socioeconomic conditions here that we need to consider. These conditions become design constraints that define the product.

 

Vision

My vision of the world is of people leading healthy life. A world where people are better connected with nature and their body. The solution of this problem would help people stay in sync with their circadian rhythm. The time is the most important thing that drives our ecosystem. Not only it’s a most valuable unit and currency, it is also a 4th dimension in our world.

Forms

I envision a solution that takes form of a physical device that sits in the same space with user. Which is soothing & comforting for the user and does feel out of place. Since the product is going to be source of light, its ability to emit light would direct the way form would shape up. How to make it emit maximum light at the same time preserving the uniqueness of the concept.

 

My thoughts

While modifying this framework, I realised that how changing a single component can yield a different result. I started with image of the world and as I moved across the circle, I realised myself on an entirely different journey in the same domain. More I think about it, it makes me realise how different paths can boil down to totally diverse design projects

 

Final CATTt – Phase 2

Ajinkya phase 2

Contrast

This project is about helping people understand the importance of time. In the rapidly developing world around us, it is an entity that is not controlled by us. If we look at time from biological lens, we realise that important it is for people to connect and align their body clocks with natural time to lead a healthy and sustainable life.

This project talks about body’s “biological clock” or circadian rhythm and how it gets affected by Sunlight. Sunlight is the primary source of energy for our planet, without which nothing would exist, it is the governing power which keeps our systems in check. The light helps our body realise whether it is time to rest or eat or work. But most of the people work in closed offices with white light where they lose the perception of natural time and it may have adverse effects on their health.

 

Analogy

One example is the medication, specifically vitamin supplements. Ideally we are supposed to take our vitamins from the nature and natural food. But due to over daily lives, as we fall short of those vitamins, we rely on external artificial sources to keep our body requirements in check.

In simple words the analogy can be explained as, the need of this product is same as the vitamin supplements.

 

Theory

Circadian rhythm:
Circadian rhythmicity is present in the sleeping and feeding patterns of animals, including us. There are also clear patterns of core body temperature, brain wave activity, hormone production, cell regeneration, and other biological activities. In addition, photoperiodism, the physiological reaction of organisms to the length of day or night, is vital to both plants and animals, and the circadian system plays a role in the measurement and interpretation of day length.

Target

This product is primarily targeted towards the people working in close spaces or spending most of their day in an environment where access to natural sunlight light is not possible.

 

Tale

Tale can be crafted from the users point of view. i.e. the person deprived of natural sunlight, who has issues with sleeping, eating leading to possible health hazards for the simple reason that he is not able to sync with the circadian rhythm. The circadian rhythm helps him check his body clock

And now this solution comes in the picture which helps him stay in sync with the body clock. A product which simulates similar daylight experience indoor and allowing the user to get sync his body clock.

Reflections on fabrication methods

Ajinkya Spheres

The different ways of making sphere made me wonder how closely it relates to the method of problem solving. When we start finding solutions to a problem, there are practically numerous ways to approach a problem, and all those approaches would take us on different journeys and experiences. We not only learn and explore new stuff along the way, the efforts and the outcomes also changes to certain extent. Interesting thing is, there never is a wrong result or one perfect way to solve a problem, it is highly contextual. The approach we take to solve any problem is often defined by the constraints we have. For example – Time, Costs, Material, Efforts, Resources Etc.

In the sphere context, it all started with one basic motive – to create spheres. And these images posted below give us sense of how different methods can generate different results to the same topic.

 

Whittling:

I feel whittling as an activity resembles with the design process in an interesting way. Here I’ll demonstrate my thoughts with an example.

In a design process – we often start with an intent or an aim that we want to achieve. We do some research, understand the facts and study material/medium. This helps us comprehend the status and the constraints. After doing the initial analysis, we chalk out a plan of action that would lead us to our final desired result. As we start working towards it, more & more insights start to unveil. These insights, make us take an informed decision on our next move. We dynamically adjust the actions to make sure we are on the right path towards our final motive.

And now in our current context – We started with an Intent which was to create a sphere from a block of wood. While whittling, we started by examining the status and contrarians while working on wood. Ex. How wood grains affect and help the whittling. After analysing and studying the block we created a plan of action. Ex. Something like finding the centre, creating a circle, then starting with all edges and corners first, also trying to maintain symmetry as we start carving. Now every time we carved out a tiny chunk of wood we observe and redefine our next step, which would lead us to that perfect sphere we all aspire. Every step we took was like an insightful feedback for our journey towards the final product.

 

Turning:

Turning can be looked as an approach similar as whittling, where we follow a top down approach. Starting with a block of wood and ending up with spheres by removes all the excess material. When we started with a block of empty wood, it practically means unlimited possibilities. One can create any thing as he goes carving down that block. Turning also gives you flexibility to improvise as we start crafting the design. Although the machine assist gives us the speed. it limits the creating to axially symmetrical objects produced by lathe machine.

 

Casting:

Now casting differs vaguely from the other processes. Since this is a process used for mass production, it focuses on quantity and efficiency. Once we have the template/mould ready creating multiple perfect spheres becomes very easy. It kind of reminds of the design going across the world where designers are just blindly copying the other design without considering all the aspects. One can argue that currently healthcare seems to be moving in this direction. Where rigid policies are set like a mould, and later all the outcomes just blindly follow the set regulation without a second thought. And most of the alterations end up being skin lever cosmetic changes.

 

3D Printing

3D printing is a method that demands a predefined design where all the parameters are set, values are defined, crucial aspects are considered and outcomes are anticipated beforehand. There is no scope to improvise and learn on the go. Once the process starts it can not be stopped or altered.  Although all of this sounds negative, I find this method most useful and efficient. It address the current design needs where we are creating complex designs using CAD. It gives precision of microns that’s is required by the current design practices. Where tolerances are on a scale that can not be achieved by hand work. One can relate to the methods used in writing on paper. And compare hand writing and modern printers. Although hand written content has special value, it can not compete with the printers.

What and So what?

What-Childhood time is one of the most important time in every aspect. We learn all sort of things like running, emotion, friendship, sense. I still feel there is a room for improvement and as we are moving forward it is limiting to the elite class. Good schools are limited to people with money. One thing bothers me the most is what about the minority or low income families? what a child will do if you tell him/her this? Children of this age need more resources and facilities to groom themselves. It is more important to give them equal opportunity and so I am working on a thesis report that will address these issues and will propose some solution to this.

So what-In this report I plan to include some low cost equipment details that can spark the creativity at an early stage of childhood. These equipment can be installed within a school campus. This will give them early access to technology and science world. Because what we learn now a days is different from what we apply. If we can apply reverse engineering to this process then it will be a good hands-on learning. It might go further than that and we probably will see more students participating in a science fair.