Prometheus Unbound, a 2D stealth platformer developed at the University of Texas at Austin (UT), was named as one of 10 Yugo BAFTA Student Awards longlist nominees in the game category last month. Prometheus Unbound was developed by CarpoTeam, a student team consisting of Jake Gollub, Ainsley Johnston, Cory Mason,… Continue Reading 2D Game Development Capstone Game Prometheus Unbound Longlisted for BAFTA Student Awards
Student Work
Student-Developed 2D Capstone Game Released on Steam
Prometheus Unbound, a 2D pixel art stealth-action platformer game developed by CarpotTeam (University of Texas students Jake Gollub, Ainsley Johnston, Cory Mason, Luke Mason, Rodrigo Okamoto, and Arnold Venter), was released on Steam on March 20th of this year. Originally created as part of Dr. Toprac’s 2D Game Development Capstone… Continue Reading Student-Developed 2D Capstone Game Released on Steam
University of Texas Students Present Zombeats at the Game Developers Conference This March
Zombeats, a video game developed by Brain Dead Studios (students Camila De La Puente, Garrett Gu, Alex Huang, Bianca Jimenez, Audrey Wright, Julianna (Jules) Valle, and Chinmay Walavaklar), will be showcased from March 20th through the 21st during the annual Game Developers Conference in San Francisco, California. Set in the… Continue Reading University of Texas Students Present Zombeats at the Game Developers Conference This March
UT Game Development and Design Team Places Second of 29 Teams in Austin Global Game Jam
Go to Hole, a video game developed in 48 hours by UT Game Development and Design students Jake Gollub and Dane Hildreth, placed second in the Austin Global Game Jam competition last month. Gollub and Hildreth, both Arts and Entertainment Technologies (AET) seniors, have been working together for the past… Continue Reading UT Game Development and Design Team Places Second of 29 Teams in Austin Global Game Jam
UT’s Game Development and Design Program Hosts Fall 2023 Digital Demo Day
On Thursday, December 7th, 2023, the UT Game Development and Design (GDAD) Program hosted its semesterly Digital Demo Day event. The showcase highlighted the work of hundreds of students from The University of Texas at Austin’s Arts and Entertainment Technologies (AET), Computer Science (CS), and Radio-Television-Film (RTF) departments to fellow… Continue Reading UT’s Game Development and Design Program Hosts Fall 2023 Digital Demo Day
Students in the Game Development and Design Program Shortlisted for Yugo BAFTA Student Awards
Sleep Cycle, a video game developed by Daniel Better, Marin Clark, Joey Genet, Xiaowen Huang, Jules Valle, and Harrison Ward while studying under Game Development and Design (GDAD) Professor Toprac, made the shortlist for the Yugo BAFTA Student Awards this summer. The Yugo BAFTA Student Awards highlights a select number… Continue Reading Students in the Game Development and Design Program Shortlisted for Yugo BAFTA Student Awards
SDCT’s Top 10: Year in Review
What a year it’s been for our SDCT community! From show-stopping events to nationally recognized students and faculty, there is so much to celebrate. As our sixth year comes to a close, we’ve highlighted 10 of our favorite moments and accomplishments. Future23 Future23 was a showcase celebrating the launch of… Continue Reading SDCT’s Top 10: Year in Review
UT Austin turns historic tower into gaming screen (Spectrum News 1)
Watch the news segment on Spectrum News 1’s website. By Augustin Garfias AUSTIN, Texas — Marin Clark looked up at the University of Texas at Austin Tower, smiling from ear to ear. The junior, majoring in arts and entertainment technologies, was lost in conversation with a fellow student when the pair… Continue Reading UT Austin turns historic tower into gaming screen (Spectrum News 1)
School of Design, Creative Technologies projects video game on UT Tower, looks towards future of immersive experiences on campus (The Daily Texan)
Read the full story on The Daily Texan’s website. By Reece Tincher, General News Reporter About a hundred people gathered around the Tower the night of Nov. 3 to watch a video game that was projected onto the building. The School of Design and Creative Technologies’ projection, titled “Ready Tower… Continue Reading School of Design, Creative Technologies projects video game on UT Tower, looks towards future of immersive experiences on campus (The Daily Texan)
Creatives in AET Level UP Innovation at Showcase Event
UT students across Arts and Entertainment Technologies, Game Design and Development, Computer Science and Radio-Television-Film joined forces at the Doty Fine Arts Building to showcase multiple levels of gameplay, computer graphics, soundscapes, and immersive experiences. The event offered students across each of the programs an opportunity to present their best… Continue Reading Creatives in AET Level UP Innovation at Showcase Event