3D
GDAD Capstone Course
The 3D Capstone course in the GDAD Program at The University of Texas at Austin occurs each spring and challenges students to utilize all their new skills to create a final project. Undergraduates from the Departments of Arts and Entertainment Technologies, Computer Science, and Radio-Television Film were assigned to one of five teams, each of which developed their own unique 3D video game.
Below are the results of the capstone.
Umbra
Team 1
An impending loom of darkness named Umbra slowly covers the sky, bringing life to creatures called Insomnia that ravage the lands of Edis. A magical bard, Edea, is tasked by her kingdom to save the fairy society with whom they are strongly allied and stop the Insomnia from invading their homeland any further. Travel across the land, play music with your magical flute and cast elemental spells to protect the fairies!
Platforms: Mac, Windows
Expected ESRB: T
Team Members:
- Daniel Better: Music and SFX (Level 1)
- Jeongmu (Daniel) Hahn: Gameplay & UI Programming
- Justin Kung: Level Design
- Britney Luong: Character Modeling and VFX
- Jesse Moka: AI & Animation Programming
- Andres Molina: Environment 3D Art
- Sri Srikanth: UI Programming
- Lori Vanhoose: UI Art
- Taylor Wood: Music and SFX (Level 2)
Automaton
Team 2: Clockwork Studios
In a village plagued by mysterious illnesses and disappearances, the latest in a string of suspicious kidnappings is your little brother, Dominick. The fabled madman in the manor atop the hill is the prime suspect, said to abduct those who are sick and conduct horrific experiments on them. Can you find your loved one and escape with your life before you both succumb to another failed experiment?
Genre: Survival Horror
Platforms: Windows, Mac, VR
ESRB: Teen
Team Members:
- Dani Amir: Programmer
- Nat Briceño: Game/Level Designer
- Steven Callahan: Programmer
- Jackson Goodall: Music/Sound Design
- Tasmiah Islam: 2D/UI Art
- Eduardo Monroy: 3D Art
- Christopher Rice: Programmer, Designer
- Mark Salinas: Programmer, Designer
PUNCHERMAN!
Team 3: Fisticuffs! Studios
Punching is all you know. You’ve punched zombies, demons, and aliens — but now you face your greatest challenge yet: fatherhood. A week in the life of a former violent FPS protagonist/superhero/generally manly man trying to prove himself as a good father and husband. Engage in the most masculine of stay-at-home-daddery by completing household chores and running errands using only your incredible punch — or just punch and destroy everything you see.
Genre(s): Comedy, Physics, Dad Simulator
Platforms: Mac, Windows, and Android
Expected ESRB: E10+
Team Members:
- Carter Boclair: Programmer, Designer
- Joshua Churchill: Environmental Artist, Scrum Master
- Timothy Keeton: Programmer, Designer
- Noah Kuhn: Programmer, Designer
- Natalie Riecker: Soundtrack, Audio Effects
- Peyton Rodgers: Character & 2D Artist
Year of the Raven
Team 4: Blackbird Studio
The Emperor decrees the need for a 13th divine animal to be added as a Zodiac. You play as Corvus, a blackbird who decides to shoot their shot for the title. However, you first must gain the original 12 Zodiac animals’ approval by solving each of their unique puzzles and earning stars to form your constellation. With the help of your wind powers, make your way through their cloudy realm in order to ascend to divinity!
Genre: Puzzle
Platforms: Mac, Windows, HTML5
Expected ESRB: E
Team Members:
- Paul Toprac: Producer
- Audrey Stein: Co-producer
- Soo Aguilar: 2D Artist
- Joriann Bassi: Programmer, Sound Designer
- Faith Fuller: 3D Artist
- Aayush Gupta: Designer, Writer
- Jiaxin Huang: Programmer, Designer
- Zane Stewart: Designer, Writer, Scrum Master
- Clinton Thai: Artist
- Matthew Zhang: Programmer, Designer, Composer
The Monster Hunt
Team 5
The town is deserted and monsters are on the hunt. Use your wit and team up with others or rely on yourself survive. Otherwise, fall prey to the monsters and join the hunt. Now your once friends may become your next meal in The Monster Hunt.
Genre(s): Horror, Survival
Platforms: Mac, Windows, Kindle Fire, iOS, Android
Expected ESRB: E10+
Team Members:
- Andrew Chen: Programming (+ Art, Design)
- Solomon Counts: Sound Effects, QA
- Justin Kung: Design
- Austin Lee: Art
- Warren Miller: Design
- Lori VanHoose: Art, Design
- Stephanie Wilhite: Art
- Remus Wong: Programming
- Taylor Wood: Music