3D Capstone Course
The 3D Capstone course in the GDAD Program at The University of Texas at Austin occurs each spring and challenges students to utilize all their new skills to create a final project. Undergraduates from the Departments of Arts and Entertainment Technologies, Computer Science, and Radio-Television Film were assigned to one of four teams, each of which developed their own unique 3D video game.
Below are the results of the capstone.
Sandborne
Team Golem
Play as a small golem waking up in a dried oasis amongst the desert. Explore your home, now a collapsed civilization overrun by twisted creations. Use your multi-use grapple arm to uncover the story behind the collapse, deactivate the rogue golems, and find your creator.
Genre: Action-Adventure
Platforms: Mac, Windows and Web
Expected ESRB: Everyone 10+
Team Members:
- Brice Chen – Writer, Level Designer, Animator, Puzzle Programmer
- Annie Durbaca – Character/UI/Environment Artist
- Alex Huang – Technical Artist, Player Package Programmer
- Madeleine Jabs – Miscellaneous Programmer, Audio Designer, Scrum Master
- Adhan Razzaque – Tools Programmer, Release Engineer
- Yujie Tao – Environment Artist, Animator
Play Game | Watch Trailer | Download Postmortem Presentation
Lab Echo
Echo Interactive
Traverse the abandoned Lab Echo and uncover the fates of the crew members. Discover clues by interacting with evidence and use them to fill in the missing details of each scientists’ demise.
Genres: Puzzle Narrative, Detective
Platforms: Mac, Windows, and VR (Oculus Quest 2 with Quest Link)
ESRB: Mature (Violence, Blood and Gore, Language)
Team Members:
- Cristian Astorga – Scrum Master, Programmer
- Brendan Barry – Lead Animator, 3D Artist
- Eddie Cazares – Programmer
- Catherine Crawford – Tech Artist, 3D Artist (Hard Surface)
- Tyler Meador – Programmer, Lead UI Designer
- Maggie Rembert – Narrative Designer, Audio Designer, 3D Artist (Organic)
- Prathik Srinivasan – Lead Game Designer, Programmer
Play Game | Watch Trailer | Download Postmortem Presentation
Heartstrung
Berry Buds Studio
The evil Nekomancer has stolen the hearts of every cat in the land… except yours. Your heart was too heavy to be taken, but now, it’s outside your body and very talkative. Traverse dangerous lands, swing your heart around, and save Catkind!
Genres: 3D Puzzle-Platformer, Adventure
Platforms: Mac, Windows, and Android
Expected ESRB: Everyone 10+ (Fantasy Violence, Minimal Suggestive Themes)
Team Members:
- Steven Callahan – Audio/UI Programmer
- Anja Dahnke – 3D Character/Environment Artist, Tech Artist
- Diyuan Dai – Level Designer, Programmer
- Alex Hanlin – Player Programmer, Source Control, Integration
- Peter Hwang – Camera/Gameplay Programmer, Level Designer
- Kai Lee – 3D Animator, Rigger, Tech Artist
- Alice Li – 2D Comic Artist, Narrative Writer, Scrum Master
Play Game | Watch Trailer | Download Postmortem Presentation
Fululu
Breadrollz Games
In Fululu, a third-person bullet hell from Breadrollz Games, you are a Federal Exorcist assigned to investigate and clear a spirit infestation. Switch between exploring rich Tao-Noir environments and fighting various unique ghosts as you attempt to stop the cause of the infestation. Use your paper talismans to fight your way through waves of enemies, trapping spirits in your gourd to harness their power and channel supernatural abilities.
Genres: 3rd-Person Shooter, Bullet Hell
Platforms: Windows, Mac, Xbox
Expected ESRB: Everyone 10+ (Fantasy Violence)
Team Members:
- Isaac Adams – Programmer
- Angelica Choi – Environmental/Technical Artist
- Mihir Kolte – 3D Art/Animation, Sound Effects, Scrum Master
- Eric Li – Programmer
- Rodrigo Okamoto Corbellini Pereira – Programmer, Music
- Julianna Valle – UI/VFX Artist
Play Game | Watch Trailer | Download Postmortem Presentation