2D
GDAD Capstone
The Fall 2013 semester was the second Capstone Course in the GDAD Program at the University of Texas at Austin. That semester, undergraduates from the Computer Science Department, College of Fine Arts, and Radio-Television-Film Department were assigned to one of four teams, and each team developed a 2D video game.
At the end of the semester, the teams presented their games at the EA/Bioware Austin office. After viewing the presentations, Ferby Miguel, Senior 2D/3D Artist, commented, “The effort and energy they put into their projects was inspiring and thought provoking. I am still blown away at how similar their difficulties and challenges were to ‘real’ world experiences we regularly face.”
Below are the results of the the Capstone (Download – Unity Web Player).
Dead Week
Team Dead Week
Savannah Hicks
Matt Leaverton
Liam McMahon
Trevor Scott
Newman Willis
Quantum
Team One Hit Wonders
Mitchell Crites-Krumm
Rene Garcia
Russell Jahn
Ricky Llamas
Esteben Zaldivar
Romskip Saga
Team Fuzzy Pixels
Aaron Campbell
Jeffrey Dolan
David Finol
Fiona Lara
Corben Marroquin
Nicholas Vasquez
Windows(x64) | Play (Unity Web Player) | Trailer
Teleport Man
Team Teleportman
Hector Carmona Miranda
Sa Liu
Darwin Pek
Ryan Spring
Radio-Television-Film
The Fall 2013 semester saw undergraduates from the Radio-Television-Film Department examine some of the basic principles of designing and creating a game with an emphasis on game architecture and logical narrative structure. Topics included: logical planning of a multi-threaded story, manipulation of objects and characters, interactive game play, screen management and other related technical issues.
Below are some of the results.
Alex’s Journal
Team Spazilica
Belén García Castiglioni
Rafael Borges
Anton Pederson
Become An Adult
Team Adult
Reid O’Conor
Erika Gaffney
Matthew Limon
Cosmic Conquistadors
Team C^2
Davis Ballew
Paden Karnes
Becky Schmader
Lamplight
Team Vacillator
Jillian Sauls
Josh Guillen
Nabil Hossain
Yakuza Hero
Team Yakuza
William Hubbell
Rakan Stanbouly
Katherine Thayer
3D
College of Fine Arts
The Fall 2013 semester saw undergraduates from the College of Fine Arts create 3D Digital Art & Animation. The students in the course participated in an in-depth study and practice of 3D modeling, surfacing, lighting, rendering, animation, compositing, and visual FX using Autodesk Maya, Adobe Photoshop, among other programs.
Below are some of the results (right-click->save the image for more detail).