Fall 2014 2D GDAD Capstone Course The 2D Capstone Course in the GAMMA Program at the University of Texas at Austin occurred in the Fall, as it had the previous year. Undergraduates from the Computer Science Department, College of Fine Arts, and Radio-Television-Film Department were assigned to one of six teams, and each team developed a 2D video game. At the end of the semester, the teams presented their games at Chaotic Moon’s office. After viewing the presentations, Omar Khan, Lead Unity Developer, commented, “Compared to the early playtests, some of the games went through dramatic transformations. I am always impressed how they take our user feedback to expand on their games, or in some cases, changing them completely.” Below are the results of the the Capstone (Download – Unity Web Player). Abyssal Blade The Nerd Herd Dylan Carter Jacky Chou Pearl Lo Andrew Robards Brandon Salch Play | Trailer After Transient Games John Dodson Robert Luckfield Tyler Pixley Matt Schwartz Taylor Womack Play | Trailer Boss Pit Untitled_1 Stephen Arnett Tara Awad Rio Sauer Vitor Verissimo William Vickery Play (Controller – Multiplayer) | Trailer Colorless Team Potato Lab Steven Dao Katie Park Cindy To Aaron Villalpando Ronald Yam Play | Trailer Doppelgänger Team Awesome Xilu Fang Jordan Graves Paul Milla Kyle Nielsen Kevin Wade Play | Trailer Rush The Meowstros Kevin Ong Cody Sivek Nathan Watson Alyssa Williams Play | Trailer Art and Art History During the Fall 2014 semester, undergraduates from the Art and Art History Department participated in an introductory course on digital art and animation, as well as a course on 2D art and animation (one of many art and animation courses offered at UT). The students in the ART 303L Digital Foundations and ART 319T Two-Dimensional Animation courses learned and practiced modeling, surfacing, lighting, rendering, animation, compositing, and visual FX using Autodesk Maya, Adobe Photoshop, among other programs. The video below is the result (right-click->save the image for more detail). Video Compilation of Both Classes’ Work 3D College of Fine Arts During the Fall 2014 semester, undergraduates from the College of Fine Arts participated in an introductory course on 3D digital art and animation (one of many art and animation courses offered at UT). The students learned and practiced 3D modeling, surfacing, lighting, rendering, animation, compositing, and visual FX using Autodesk Maya, Adobe Photoshop, among other programs. In this particular semester, the students created separate works based on the art of Giorgio de Chirico. Students then collaborated to merge each other’s work. Through this process, each student modeled, textured, rigged, and animated a painting then created transitions to support an endless video flow. The video below is the result (right-click->save the image for more detail). Class Video Compilation, created by: Connor Adams, AJ Ahmad, Vanessa Ayala, Natalie Bradford, Dylan Carter, Michael Chung, Xilu Fang, Jeff Mertz, Julie Rochelle, Jud Walford, Esteben Zaldivar