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Fall 2014

2D

GDAD Capstone Course

The 2D Capstone Course in the GAMMA Program at the University of Texas at Austin occurred in the Fall, as it had the previous year. Undergraduates from the Computer Science Department, College of Fine Arts, and Radio-Television-Film Department were assigned to one of six teams, and each team developed a 2D video game.

At the end of the semester, the teams presented their games at Chaotic Moon’s office. After viewing the presentations, Omar Khan, Lead Unity Developer, commented, “Compared to the early playtests, some of the games went through dramatic transformations. I am always impressed how they take our user feedback to expand on their games, or in some cases, changing them completely.”

Below are the results of the the Capstone (Download – Unity Web Player).


 

Abyssal BladeAbyssal Blade title screen
The Nerd Herd

 
Dylan Carter
Jacky Chou
Pearl Lo
Andrew Robards
Brandon Salch

Play | Trailer

 


 

AfterAfter title screen
Transient Games

 
John Dodson
Robert Luckfield
Tyler Pixley
Matt Schwartz
Taylor Womack

Play | Trailer

 


 

Boss PitBoss Pit title screen
Untitled_1

 
Stephen Arnett
Tara Awad
Rio Sauer
Vitor Verissimo
William Vickery

Play (Controller – Multiplayer) | Trailer

 


 

ColorlessColorless title screen
Team Potato Lab

 
Steven Dao
Katie Park
Cindy To
Aaron Villalpando
Ronald Yam

Play | Trailer

 

 


 

DoppelgängerDoppelganger title screen
Team Awesome

 
Xilu Fang
Jordan Graves
Paul Milla
Kyle Nielsen
Kevin Wade

Play | Trailer

 

 

 

 


 

RushRush title screen
The Meowstros

 
Kevin Ong
Cody Sivek
Nathan Watson
Alyssa Williams

Play | Trailer

 

 


 

Art and Art History

During the Fall 2014 semester, undergraduates from the Art and Art History Department participated in an introductory course on digital art and animation, as well as a course on 2D art and animation (one of many art and animation courses offered at UT). The students in the ART 303L Digital Foundations and ART 319T Two-Dimensional Animation courses learned and practiced modeling, surfacing, lighting, rendering, animation, compositing, and visual FX using Autodesk Maya, Adobe Photoshop, among other programs.

The video below is the result (right-click->save the image for more detail).


digital foundations and intro to 2d animation 2014
Video Compilation of Both Classes’ Work

 


 

3D

College of Fine Arts

During the Fall 2014 semester, undergraduates from the College of Fine Arts participated in an introductory course on 3D digital art and animation (one of many art and animation courses offered at UT). The students learned and practiced 3D modeling, surfacing, lighting, rendering, animation, compositing, and visual FX using Autodesk Maya, Adobe Photoshop, among other programs.

In this particular semester, the students created separate works based on the art of Giorgio de Chirico. Students then collaborated to merge each other’s work. Through this process, each student modeled, textured, rigged, and animated a painting then created transitions to support an endless video flow.

The video below is the result (right-click->save the image for more detail).


 

Digital Production Art 3D Fall 2014 still image
Class Video Compilation, created by: Connor Adams, AJ Ahmad, Vanessa Ayala, Natalie Bradford, Dylan Carter, Michael Chung, Xilu Fang, Jeff Mertz, Julie Rochelle, Jud Walford, Esteben Zaldivar

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