2D
GDAD Capstone Course
The 2D Capstone Course in the GAMMA Program at the University of Texas at Austin occurred in the Fall, as it had the previous year. Undergraduates from the Computer Science Department, College of Fine Arts, and Radio-Television-Film Department were assigned to one of six teams, and each team developed a 2D video game.
At the end of the semester, the teams presented their games at Chaotic Moon’s office. After viewing the presentations, Omar Khan, Lead Unity Developer, commented, “Compared to the early playtests, some of the games went through dramatic transformations. I am always impressed how they take our user feedback to expand on their games, or in some cases, changing them completely.”
Below are the results of the the Capstone (Download – Unity Web Player).
Abyssal Blade
The Nerd Herd
Dylan Carter
Jacky Chou
Pearl Lo
Andrew Robards
Brandon Salch
After
Transient Games
John Dodson
Robert Luckfield
Tyler Pixley
Matt Schwartz
Taylor Womack
Boss Pit
Untitled_1
Stephen Arnett
Tara Awad
Rio Sauer
Vitor Verissimo
William Vickery
Play (Controller – Multiplayer) | Trailer
Colorless
Team Potato Lab
Steven Dao
Katie Park
Cindy To
Aaron Villalpando
Ronald Yam
Doppelgänger
Team Awesome
Xilu Fang
Jordan Graves
Paul Milla
Kyle Nielsen
Kevin Wade
Art and Art History
During the Fall 2014 semester, undergraduates from the Art and Art History Department participated in an introductory course on digital art and animation, as well as a course on 2D art and animation (one of many art and animation courses offered at UT). The students in the ART 303L Digital Foundations and ART 319T Two-Dimensional Animation courses learned and practiced modeling, surfacing, lighting, rendering, animation, compositing, and visual FX using Autodesk Maya, Adobe Photoshop, among other programs.
The video below is the result (right-click->save the image for more detail).
3D
College of Fine Arts
During the Fall 2014 semester, undergraduates from the College of Fine Arts participated in an introductory course on 3D digital art and animation (one of many art and animation courses offered at UT). The students learned and practiced 3D modeling, surfacing, lighting, rendering, animation, compositing, and visual FX using Autodesk Maya, Adobe Photoshop, among other programs.
In this particular semester, the students created separate works based on the art of Giorgio de Chirico. Students then collaborated to merge each other’s work. Through this process, each student modeled, textured, rigged, and animated a painting then created transitions to support an endless video flow.
The video below is the result (right-click->save the image for more detail).